It’s no secret that we’ve been playing a huge amount of Ark lately. There’s something addictive about building up a base with your friends and always having goals that you can log on to work towards. Of course there’s the (very real) risk that someone will come and destroy everything you’ve done, but the risk makes what you have all the more valuable.
In a couple of weeks Funcom are bringing out Conan Exiles, which is a very similar kind of game, but set in the Conan world. Of course that piques our interest, but why not just carry on playing Ark? Well here’s some reasons.
Funcom are a developer that gets very little attention despite having a pretty consistent record for excellent and innovative games. The Secret World is probably our second favourite MMO running, tackling a huge range of different environments, with different gameplay styles, huge amounts of content and an interesting levelling system that doesn’t tie you down to a single class. Age of Conan (the MMO that this game is definitely using some ideas from) was also trying plenty of new things and had much more exciting melee combat than the usual fare. Even Hide and Shriek, a tiny multiplayer horror game where you’re both invisible, is a ton of fun. So when Funcom are ready to try their hand at a new genre, I’m always interested in seeing what they’ve come up with.
While I might not be a big fan of the Conan books, films, or comics, there’s definitely an appeal to the universe. It’s a throwback to the pulp stories of the past where overly dramatic adventures could take place, without the emotional turmoil that seems to be a necessary tick box for modern game stories. You’re a giant muscley man or woman who’s going to go out into a horrible environment and kill things. Sometimes that’s all you need. There are gods, monsters, slaves (but they’re just NPCs so it’s probably ok) and giant sandstorms. This is the sort of universe where you can build an 80ft statue of yourself and no-one thinks it’s weird.
Not to sound like I’m obsessed with the slavery thing, but as a mechanic it could be genius. Much like Ark has its dinosaur taming, Exiles lets you knock out NPCs, tie them up, drag them across the desert, then break their will on a giant ‘wheel of pain’ before you set them to work for you. Normal ‘thralls’ might be set to guard a gate or wall, or to gather a simple material, more skilled ones might be useful to put at a crafting station to make the most of their skills. This will lead to you searching out for particular people who you want working for you, then mounting a giant kidnapping mission to get them back. Sounds like fun.
4. It’s new
While Rust and Ark and DayZ are all still in Early Access, they’ve been mastered. You can go on wiki sites and find out everything about the game instantly. It’s all been worked out, it’s all been solved. With a new game, there’s a sense of mystery. We don’t know how everything will work, or what the best layout will be, or what secrets are hidden on the map. By getting into the Early Access straight away you can get ahead on a server and be one of the pioneers. Thanks to internet wikis, most MMOs and exploration-based games have lost a lot of their wonder for the sake of efficiency, and while that might be inevitable, it’s exciting to be able to avoid it, even if it’s just for a little while.
So we’ll be streaming the Early Access build of Conan Exiles as soon as the doors open, and if you want to join our tribe just let us know through our Discord (look to the left) or leave a comment below. The more the merrier!