Tag Archives: overwatch

Blizzcon 2017 Round up

So Blizzcon is coming to a close once again, and our favourite developer hasn’t disappointed despite not having a whole new game to show off. So what did they have for us?

Warcraft

First up, it’s probably strange to most that the big news for Warcraft wasn’t the new expansion. Battle for Azeroth is the latest in a long line of expansion for the ever-popular MMO, but perhaps the fatigue is starting to set in and now news of a new pack is more like the start of a new season rather than something to really get excited for. That being said, we usually find the first few weeks of a new expansion to be the most fun while people actually get to explore and try new things out. Battle for Azeroth focuses on the war between the Horde and Alliance, taking place in whole new continents called Kul Tiras and Zandalar. It features new enemy types, a new level cap, dungeons, raids, new islands that looks like little procedural dungeons, 6 new allied races (new create-a-character options unlock once you have recruited those races in the story) but these are mostly variations of existing races, and a whole new levelling system that means you can choose from a lot more zones to level up. So now when you get to level 57 you don’t have to go Outland, you can head on straight to Northrend if you’d prefer and level up there instead.

Overall, it’s pretty standard for an expansion with nothing as exciting as a new class, but it seems to be setting up for what might become the real endgame of WoW, the war between Alliance and Horde. We wouldn’t be too surprised to see Blizzard abandon the expansion pack model after this one, instead supporting the game through content patches until they eventually move on to whatever will come next.

The big news for World of Warcraft was the announcement of official support for the vanilla version of World of Warcraft. We don’t have a timeline yet, but Blizzard will be making the original game available, complete with ammo counts, 40-man raids, having to walk to dungeons, LFG chat, and consumables for literally everything anyone ever wants to do. Seriously, if you didn’t play World of Warcraft before TBC, you might have a shock coming as to how hard and time-consuming the game used to be.

Starcraft

Starcraft’s surprise announcement was that the game is going free-to-play. Soon Starcraft 2’s multiplayer and Wings of Liberty Campaign will be entirely free, with the game being supported through micro-transactions connected to the popular co-op mode. The game is getting plenty of balance updates and more content for c-op mode too in order to keep the older players interested while the (hopefully) huge influx of new players find their feet. This could be a way to ensure the competitive scene stays alive by removing the barrier to entry for more casual players. As big fans of WCS, we’re hoping this works out well for them.

Heroes of the Storm

As expected, Heroes of the Storm is getting two new characters, with Overwatch’s Hanzo and the dragonflight’s Alextrasza joining the Nexus. We always want more dragons but couldn’t be more indifferent about Hanzo. He’s dull in Overwatch and he’ll be dull in Heroes, I can’t see what they could possibly do to differentiate his skillset from the other DPS assassins. Maybe Blizz will surprise me!

Other than that there’s not a lot new coming for Heroes, but considering the steady flow of content we’ve had over the year it’s hard to complain!

Overwatch

Overwatch is getting a new hero (of course) along with a brand new map set in Blizzard-style theme park. As massive theme park nerds we’re probably more excited about the map (and dreaming of it becoming real) but Moira (the new character) is fairly interesting too as a kind of shadow healer who can kick out a lot of damage while healing at the same time. Currently she looks like a Mercy who can also kill everyone, which sounds horrifically overpowered. Blizzard even joked about this, saying you spell her name ‘OP AF’ – but we’ll have to see what they can do to balance her or buff the other supports to fall in line.

Hearthstone

It feels like there’s something new every month for the insanely popular card game, but Hearthstone is getting another expansion, Kobolds & Catacombs, that’s themed around the idea of a choose-your-own adventure game. Everyone can get in on the fun with a free card out now and a quest coming later in the month.

 

And that’s your lot for this year! Sadly there was no news of Diablo 4 or any new titles like the rumoured Warcraft 4, but for the games you know and love there’s plenty to keep you occupied. We’ll be following the updates to Heroes of the Storm closely and potentially World of Warcraft if they can convince us to sign up (again)!

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Blizzcon 2016 Updates

We’ve got our Virtual Ticket so we’re going to be following all fo the news and updates from Blizzcon, especially news for our favourite games Heroes of the Storm and Overwatch. Keep stopping buy to see our thoughts and opinions as the show progresses over the next two days!

Opening Ceremony: November 4th 6pm GMT

 

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Overwatch Beta beginning October 27th

We played Overwatch repeatedly at Gamescom, it was the only game we went back to more than once. It’s a perfect mix of Team Fortress 2 team-based action and Shadowrun-esque player abilities. We really enjoyed the variety and strategy involved and can’t wait to get stuck back in. So it’s good news that Blizzard have finally announced the beta launch date. The full press release is below.

Overwatch Beta Coming Soon
 
Get ready for battle—beta begins Tuesday, October 27 in the Americas region, with other regions to follow!
    
Attack commencing in 3… 2… 1…
 
 
The Overwatch beta officially begins October 27, and we’re getting ready to invite our first batch of recruits for some field-testing!
 
 
The beta test will kick off on the 27th with Americas gameplay region, with Europe and Asia to follow. Read the mission briefing below to learn more about our plans for the beta, and don’t forget to sign up if you’re interested in helping us shape the fight for the future.
 
We’re aiming to accomplish two primary goals with our public beta test: First, get tons of top-notch feedback on the gameplay—including balance, feel, and fun—to help us make Overwatch the best team-based shooter on the planet. Second, we want to hammer the heck out of our tech, including stress-testing our server infrastructure and making sure the game runs great on the widest variety of systems possible.
 
 
To accomplish this, we’re dividing our beta participants into two different groups, each with different mission objectives and deployment schedules. The Closed Beta group will form the core of our testing crew. In addition, we’ll be conducting a number of Beta Test Weekends with wider groups of players when it’s time to break out the big guns.
 
 
Closed Beta
 
The Closed Beta will be composed of a small number of testers who will have regular access to our public beta test. Our goal for the Closed Beta is 100% gameplay feedback, and we’ll be encouraging participants to discuss and dissect every hero, map, ability, and other aspect of the game on our upcoming beta forums.
In order to get the most meaningful and constructive feedback possible, the total number of players in the Closed Beta will be extremely limited—though we’ll be adding more people from time to time to make sure we have the right number of heroes actively engaged.
The first phase of the Closed Beta will deploy on October 27 in the Americas gameplay region, and players may be added gradually to start (with more being invited as new features are ready to test). During this time, we’ll continue to make preparations for our Europe and Asia gameplay regions—our goal is to have Europe come online next, with Asia following at a later date.
We’ll provide more details—including an FAQ—once the Closed Beta begins.
Beta Test Weekends
From time to time, we’ll also need to open up the floodgates and call upon an army to overwhelm our hardware. The goal: get as many heroes playing as we can, all helping us “stress test” our servers to ensure they can withstand the assault.
These larger-scale Beta Test Weekends will be brought online occasionally for a limited time, generally over a weekend, and will run concurrently with our ongoing Closed Beta test. Because Beta Test Weekends are primarily hardware- and tech-focused, the number of heroes, maps, and gameplay modes will be restricted—but feedback on everything will definitely be welcome.
Multiple different Beta Test Weekends will be assembled in various parts of the world. We have tons of would-be heroes signed up for the Overwatch beta, and we want to give as many as possible a chance to play during the testing period. The first Beta Test Weekend is currently slated for after BlizzCon—stay tuned for more information following the event.
A few more things: The Overwatch beta will be Windows-only, and you’ll need to have theBattle.net desktop app installed to play. If you’re selected to participate in either the Closed Beta or one of our Beta Test Weekends, you’ll receive an email with instructions shortly before you’re deployed. Read this article to make sure our transmissions won’t get filtered, and don’t forget toopt in if you haven’t already.
 
We’ll have more information to share on the Overwatch beta in the near future, so keep your sights trained on playoverwatch.com!

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