The PS4 ‘reveal’

Smoke on the water



The Sony announcement has come and gone, and much of it was as expected. There was the announcement of the Playstation 4, the controller was a refined version fo the prototype we’d already seen, and the only real hardware surprise was the extra 4GB of DDR5 RAM, bringing the total up to a healthy 8GB. More interesting was what they didn’t show us, namely the actual machine, the price, the date or much about the online service which will apparently be subscription-based. All of this points to a slightly pre-emptive display, trying to (successfully) beat Microsoft to announcing the next gen. They had some games to show off and for the most part they were fairly impressive, even if they weren’t all real.

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What we expect from the Playstation 4 announcement: updated!

Where does he get those wonderful toys?


Tonight at 11PM (Wednesday 20th Feb) the Playstation 4 is going to be announced at a special Sony media event. This isn’t official of course, but so much has been leaked it’s almost a certainty. You’ll be able to watch the whole thing at a slew of sites (we’ll be watching it at IGN or Gametrailers) but here’s what we expect to see.

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Aliens: Colonial Marines Review (PC)

This game is mostly terrible… mostly.


Aliens: Colonial Marines is the long-awaited attempt by Gearbox (Borderlands, Duke Nukem Forever) to create a true videogame sequel to James Cameron’s film ‘Aliens’. The game took six years to be released after the original announcement, and its development has been mired in controversy, most of which is only just coming to light now. This game is disappointing, to the extent that I could imagine publisher Sega suing over it, but that’s not to say you can’t have fun!

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Oliver and Spike Video

Please sir can I have some more?

Every now and then a trailer completely takes us by surprise, this is one such trailer. It’s for Oliver and Spike:dimension jumpers, a new game from developers Rock Pocket Games, aimed at pretty much every platform out there (possibly including Ouya). It seems pretty simple but just from these few seconds of footage you can tell they’ve got some elements of the game just right, it’s all so smooth!

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The Vanishing of Ethan Carter announced

I imagine you have to get Carter… back.


New studio The Astronauts (formed by previous People Can Fly employees, the creators of the excellent Bulletstorm) have announced their first title, the PC only ‘The Vanishing of Ethan Carter’. I’m really posting this because in the press release it describes it as a ‘weird fiction horror’. Apparently that’s a genre from 1920s pulp magazines but I want to see games organised in shops by categories such as ‘sports’ and ‘weird sports’, simulations and ‘weird simulations’. The game is coming to PCs this year. More info and a video after the break.

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The Witcher 3 announced

Open World Witchy business


CD Projekt Red have just announced the third (and supposedly final) entry into the Witcher franchise. With a release date of ‘2014’ and platforms TBA we’ve still got a long wait ahead of us, but after the stellar Witcher 2 and the spectacular ports on home consoles I don’t think it’s too early to start pondering what the game will be like, and what platforms we can expect to see it on.

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Gimbal Review (PC)


Gimbal 2013-1-12-16-18-13-916

Gimbal is an indie title that is currently passing through Steam’s GreenLight service. GreenLight is a way for users of Steam to sift through the reams of titles that want to be published through the services, and vote up ones that they have an interest in, Gimbal being one such title. It’s easy to see why it has attracted so much attention already, it involves designing spaceships from tiny modular parts and then going to war in an eye-catching, if not stunning, 2D environment. But does the (already released outside Steam) finished title hold up to expectations?

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Playing Lord of the Rings Online: Part Three

Everyone knows you need at least three episodes to tell any kind of Lord of the Rings Story. Right Peter?

lotroclient 2013-1-6-14-17-40-150

It’s been a while since our last update, and so much has happened. My brave hobbit left the Shire, and it’s not that I’ve suddenly taken to role-playing, but it’s almost hard not to with this game. My hobbit feels like more of a real character than my Guild Wars or World of Warcraft characters ever did, and that is a sign of how immersive this version of Middle Earth is. Read on for discussion of dungeons, levelling, alternate characters and the shop.

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Actual Sunlight Review (PC)

Writing a review in a room with the blinds drawn about a game called Actual Sunlight. Fitting.


Actual Sunlight is a game about a very specific feeling that I’m almost certain most people think is unique to them. It’s a game about drowning, about struggling and about deferred responsibility. It’s about a lot of the most depressing things that a lot of people have to deal with, and because of that it is quite possibly a dangerous game. Rarely does a game have the kind of effect that the media clamours after, a game that could drive someone to depression or worse because games usually aren’t that great as art forms. Sure there are exceptions, and in the last year we’ve had some get closer to real emotional impact or thoughtful significance than ever before (Spec Ops:The Line, The Walking Dead, Journey) but Actual Sunlight has in many ways surpassed those, even if it’s just for a fairly specific audience.

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